Reign Of Winter

Vendjavier & Jerr - In Search Of Secrets

June 04 (2 months ago)
Casey C. Mentor
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This thread is for Venjavier and Jerr to explore the mysterious Demitris family library.

The best way to describe the experience was absolute wonderment! As soon as Venjavier entered through the portal, he found himself in a room full of wonder. Shelves from floor to ceiling filled with books, a table in the middle of the room with an everburning torch providing a warm light and comfortable reading area. A single oversized chair sat in one corner of the room with a small end table beside it. A decantor rested on a shelf underneath with several empty glasses turned on end. A fireplace on the other end of the room remained unlit for the time but held a supply of wood, ready to be lit. A side chamber contained a laboratory, stocked with all sorts of alchemical supplies and glassware. A wizards paradise. Given the nature of the door giving access to this place, Vendjavier couldn’t help but wonder where this place actually existed in time and or space.

The young apprentice wasted little time getting started on the task and the more time he spent in the room, he felt like he wanted more. Knowledge fed knowledge’s desire. To most, to catalogue such a collection would be an unsurmountable challenge, but the wizard did not falter nor slow down in his search for knowledge. He started by separating the books by type and forming some sort of system of categorization. Many books were unfamiliar to Venjavier in both language and purpose.

Other rooms lead off of this one with intricately carved doors holding great secrets beyond, no doubt. The curiosity of the whole place was overwhelming. After a few days of work, Venjavier was surprised when the main doorway opened, and not Avelton, the old wizard, but a halfling walked through. He was dressed in cleric’s vestments and levitated above the ground, giving him the illusion of height.

June 04 (2 months ago)
John F.
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“Hail. I am Vendjavier Vairohta. I am in the employ of the Cornelius Demitris,” says Vendjavier as he bows slightly. Obviously this halfling has been given permission to enter, but Vendjavier wonders what his interests might be and…where, or how, he got those interesting boots.

June 05 (2 months ago)
Valdis Supporter
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The halfling takes a moment to look back at the doorway, clearly intrigued by its construction, but answers instead in an enthusiastic and rushed manner, “I am Jerr, a friend of Ten Frimm. This place is incredible, I am sure we can find something useful here.” Jerr begins to float, somewhat erratically and clearly without method, along the shelves, browsing the books, “Chelixian history, alchemical theory, literary critiques of Linnormian literature. No, no, not it. There’s something about the gods here, isn’t there?” Spotting the fireplace, Jerr floats down to it. “A bit more light always helps.” And he sets to work building a fire, finally slowing down for a moment, he asks “What kind of work are you doing here?”

June 06 (2 months ago)
John F.
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Vendjavier is a little taken aback at the excited behavior of the halfling, but after taking a deep breath he heads toward Jerr at the fire. “Pleased to meet you, Jerr.” Vendjavier didn’t feel a need to be secretive about his position since the halfling had obtained access to library. “Well, I will answer your second question first. I was hired by Cornelius Demitris to catalogue this library and to translate some texts for him. As for your first question, yes there are more than a few pieces here on the gods. Are you looking for something of an overview on all of the gods or did you have a certain god in mind?”

June 07 (1 month ago)
Valdis Supporter
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Jerr continues to work on setting up a fire. He seems to be taking some care in the effort. “What’s the goal, are you looking for something specific here?” Jerr steps back a few steps and raises his hand, from which a jet of fire shoots forth to light the fire he’s built. Turning to look at the wizard as the fire starts, he pulls a wand out of his pockets. “We’re curious about this item, and want to learn more about it.” From around his neck he pulls off an ornate silver holy symbol of Saranrae and holds it against the wand. Jerr holds it forward and a fiery scimitar bursts forth from the wand. Moving it so Vendjavier can see it better, he says, “Ten Frim says its only a replica that creates an illusion, the person he bought it from claims it’s the god’s rod.”

June 07 (1 month ago)
John F.
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This post has been deleted by the author or a moderator.

June 07 (1 month ago)
John F.
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This post has been deleted by the author or a moderator.

June 07 (1 month ago)
John F.
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“I can help you better if you will allow me to examine the item.” Vendjavier cleans an area on a nearby table and asks Jerr to place the weapon on the table. as Jerr places the weapon on the table the wizard moves across the room to retrieve a small bowl and then stops at another shelf to pick up a dark bottle of liquid before returning to the table. “This will in no way damage your item, but it may give me more insight into how it works.” Vendjavier pours some of the liquid into the bowl. It is a dark red with a fruity smell. The wizard then reaches into a pouch he has strapped around his waist a removes a feather. He begins to chant in a strange tongue as he stirs the liquid with the feather in his right hand. After a few seconds he says one more phrase, increasing the emphasis on the last note while making a quick motion with his left hand. The wizards eyes flash a bright blue glow briefly before returning to normal. (Casts identify) “That’s step one.” The wizard begins to chant again. The words are foreign to Jerr, but like the first time, he can feel that they carry some magical power. The wizard moves his hands in quick series of gestures while emphasizing the last three syllables of the magical phrase. Vendjavier’s eyes flash brightly and then continue dimly glow a soft blue color. (Casts Detect Magic) “Step two. Now just permit me a minute or two.”

OOC: These rolls (in VTT) don’t include any bonuses for having access to books or scrolls located in this library. Let me know if I need a different check rolled. I deleted the old post so it would post “new”. Then I accidentely deleted the second post. Glad I still had it on clipboard :p

Spellcraft check to identify the item and its abilities, triggers, and so on: 43 (rolled a 20)

Knowledge (religion) check to know about Saranrae: 23

Knowledge (religion) check to know about the real god’s rod: 18

Knowledge (history) check to know about the real god’s rod: 21

Appraise check to determine value of item (to see if Ten-Frim paid a reasonable price): 29 (rolled another 20)

June 08 (1 month ago)
Casey C. Mentor
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Venjavier had spent a week already in the library and had a good idea where to begin. he pulled several books off the shelf and began flipping pages, taking notes on a parchment. As he read more and more, he began to get very excited about the rod in Jerr’s possession. It seemed that, there might be more to it that appeared on the surface. If it was a facsimile, it was a very good one. According to a book called The Complete Guide to Ancient Artifacts of Thassailon and the New Kingdoms, the God Rod, formally known as the rod of immaculate devotion, was not a rod at all but an artifact created from three parts. The rod of truth, the immaculate jewel and staff of devotion. From the description, there is a possibility, perhaps a remote one, that the rod in Jerr’s possession is the rod of truth. It is described as a similar rod which, when wielded amplifies the power given to any follower of a greater deity. Furthermore, the greater the power, the greater the manifestation in the rod. The fact that Jerr produced anything at all from the rod would seem to mean that he was greatly devoted to the cause of the Dawnflower and had been gifted by her as a true follower.

Venjavier had noticed the holy symbol around Jerr’s neck and identifies it easily as the holy symbol of the goddess Saranrae. Known to her faithful as the Dawnflower, the Healing Flame, and the Everlight, Sarenrae teaches temperance and patience in all things. Compassion and peace are her greatest virtues, and if enemies of the faith can be redeemed, they should be. Yet there are those who have no interest in redemption, who glory in slaughter and death. From the remorseless evil of the undead and fiends to the cruelties born in the hearts of mortals, Sarenrae’s doctrines preach swift justice delivered by the scimitar’s edge. To this end, she expects her faithful to be skilled at swordplay, both as a form of martial art promoting centering of mind and body, and so that when they do enter battle, their foes do not suffer any longer than necessary. Sarenrae is known to be among the early gods that battled Rovagug in defending creation. During this magnificent war of prehistory, the Dawnflower cast down Rovagug to the center of the world. It is believed that after Asmodeus bound the Beast there, Sarenrae placed therein the raging flames of the sun as an eternal torment. Sarenrae counts all non-evil gods as companions, and even communicates with evil deities in the hopes of converting them from their dark ways. She has some distrust for Asmodeus due to arguing over the souls of the dead. Her only true enemy is Rovagug. Sarenrae manifests as a bronze angelic beauty, with golden hair composed of flowing flame. From one hand emits a holy light which trickles down like liquid luminescence, whereas the other holds a scimitar emblazoned with radiant fire. Her holy light provides healing and sustenance, while the scimitar creates gusts of winds that remove disease and fear

If this rod was indeed a part of the tree pieces of the greater artifact, the rod of immaculate devotion, whatever price Ten-Frim had payed was not enough. Further testing would be required. If only we had some undead to test that rod out on. Venjavier thought to himself. It seems that since Saranrae is the goddess of light, the rod has taken on great properties of the manifestation of this type of energy. While it may not deal any true damage to, a human for example, it may prove to have potent abilities against undead or truly evil entities.

June 08 (1 month ago)
John F.
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After he has exhausted the libraries resources, Vendjavier picks up his notes and shares his observations with Jerr. “To it all up, it is possible that this is a part of the god’s rod. The piece called the rod of truth. The rod of truth, like this item, has the ability to match the powers your diety grants you. Hence the transformation into a scimitar, Saranrae’s weapon, as opposed to a sword, mace or other weapon. It can also magnify your diety’s power through you. To know if this is the case, however, we would need to test it. I believe the optimal test would be with an undead creature. Saranrae’s strong desire to eradicate the unliving would be the perfect test to prove if this is indeed, the rod of truth. The test, however, comes with a certain level of…danger. If is the rod of truth, it would be devastating to the creatures. However, if it is not the rod.. well, let’s just say…things could get ugly.” Vendjavier feels exhilarated by research and the findings and he hopes that Jerr feels the same. “If you decide to test the item, please allow me to accompany you. My interest is truly piqued. If it is not the rod of truth, my magical skills could help make any battles safer. But if this is truly the rod of truth, it could be the beginning of some interesting adventures. Something that Heldren is lacking, at least for me. If you choose not to test it, I would like thank you for at least allowing me to examine such an interesting item.”

June 08 (1 month ago)
Valdis Supporter
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While Vendjavier had searched the library, Jerr had conducted his own investigations, levitating slowly among the stacks, sometimes aimlessly drifting while reading a particularly interesting book. But whereas Vendjavier was disciplined in his investigations, Jerr drifted from one subject to the next, and quickly got led astray. When Vendjavier spoke, Jerr floated over to listen to what he’d found.

“An experiment?” Jerr sounds excitedly, obviously not at all concerned about the danger. “Great, when? Should we go now? Wait, where will we go? There aren’t any undead around Heldren are there? Maybe we should ask Zaarida. If any of the foul creatures are near, I’m sure she’d know. And then we could help out the town while learning more.” Jerr says with the absolute conviction of the faithful.

June 08 (1 month ago)
John F.
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Vendjavier is extremely excited. He is jumping for joy in his mind, but takes a calming breath so as not to act like a fool. He doesn’t like to come off as childish. “That would be wonderful if Zaarida knows of somewhere we can test your item. If she doesn’t perhaps Avelton, a wizard retainer of the Demitris family, could help. I am ready when you are. If not now, you can find me either here or at the apothecary.”

June 09 (1 month ago)
Casey C. Mentor
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@Jerr
Zaarida looks around and with a disconcerted look on her face. “Undead, here in Heldren. May the Dawnflower’s light never allow such a thing” She looks back and forth once again and with a quiet voice continues. “I understand your desire to destroy such unholy things, but I am certain you would not find such creatures here. Why do you ask? Have you seen or heard something?”

@Vendjavier
Vendjavier approaches Avelton with the question. The old wizard raises one eyebrow suspiciously. “There are no such foul creatures in Heldren, I would hope. I have heard tale of some unexplored haunted cairns nearby, although I would consider them more stories for young teens to dare one another to enter. Ghost tales. Why the interest in such unnatural things all of a sudden?”

June 09 (1 month ago)
John F.
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“A halfling priest brought me an item to look at. It is most remarkable. In fact, my tests and research show that it is quite possible the device is the rod of truth. To know for sure, the priest…and I, would like to test the item. The rod of truth has the ability to increase a priest’s connection to his or her god, then it should be quite destructive to undead in this cleric of Saranrae’s hands. I would like to accompany the halfling as an observer and as an ally to help prevent any…mishaps.” Vendjavier pauses and then asks, “Where are these cairns you speak of located? If the stories are true, perhaps this would be a good testing ground.”

June 09 (1 month ago)
Valdis Supporter
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Jerr looks thoughtful, “I’m glad to hear there has been no such tales, but Ten-Frimm has loaned me an item that may hold great power over the undead and other evil creatures. It may hold great promise, but we must test it to determine if it is an item of power or just a trinket.” Jerr considers it a moment, then says, “Maybe someone else in town might know of recent dangers? The sheriff perhaps?”

June 10 (1 month ago)
Casey C. Mentor
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@ Jerr
“Well, as interesting as that sounds, I certainly wouldn’t want you to be placed in harms way. You have been a great asset to us here, and the orphans love you. Maybe it is best that such a device be kept away from use, until such a time arose where it was absolutely necessary. I doubt Ionna would be involved with such things. I suppose you could ask her chief investigator. That fellow with the short horns on his head. He seems like he might know such things. I don’t usually like to judge people, but there is something strange about a fellow with a demonic something growing out of their skull. Can’t seem to trust that. You could also ask that old seer. She seems to always know more than she should. Although, she speaks mostly in riddles.”

@Venjavier
“Follow the old trails to the north, and you will find the cairns. They are dug into a series of small hills rising up from the ground. The old trails have been abandoned for a time now and may be difficult to track these days. You might employ a tracker or hunstman before partaking in such a journey. I do not know of any off hand. There used to be an old man who lived outside the village. Simril was his name. But he’s got to be as old as I, if not older.”

June 10 (1 month ago)
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Jerr will thank Zaarida for the advice, and seek out Vendjavier to see if he has any advice, “Zaarida knows of no such creatures nearby. They’d be a great danger to the town if there were any, so I hope its true. Its posible the town’s investigator might know something, maybe further out of town. Were you able to find out about anywhere we could conduct this experiment?”

June 10 (1 month ago)
John F.
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“Avelton suggested the old cairns north of town. He said we would need a woodland guide to take us through the trails, though. He mentioned an old man named Simril. He said he might be able to give us the name of someone we could employ. He lives outside the village. What do you think?” Vendjavier says to Jerr.

June 11 (1 month ago)
Valdis Supporter
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“I know little of the surrounding area, a guide would be of great use. And, of course if the experiment goes horribly wrong, more help would be welcomed.”

June 11 (1 month ago)
John F.
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“Let’s head to see this Simril, then.” Vendjavier and Jerr head north of town. With the directions from Avelton the pair easily find the old man’s cottage. “I am well versed in magic, history and other intellectual pursuits, but I seem to be a little…deficient…when it comes to dealing with most people. You seem to be a very likable individual, however. Perhaps you should be the one to deal with this Simril person.” (Vendjavier only has a 10 Charisma and 0 Diplomacy modifier)

June 12 (1 month ago)
Valdis Supporter
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Jerr does indeed seem likable, or at least enthusiastic (16 cha). “I don’t remember meeting Simril at the festival, maybe he was over by the minotaur. Did you give it a try? Sara thought it looked a bit too fun. Or maybe more fun to watch. I think one of the men almost cleared the statue.” As they approach the cottage, Jerr takes a look around for any residents.

June 12 (1 month ago)
John F.
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“I did not attend the festival. Like I said, I’m not very good with people. Books and scrolls are a different story, though.” Vendjavier also looks for any sign of life. (Perception 4) "When we find a guide, I will need a night to prepare spells for our “test”."

June 14 (1 month ago)
Casey C. Mentor
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Jerr and Venjavier decide to head out to discover these hidden cairns and hopefully test out their theories about the rod. Locating Godric, a local huntsman and tracker, they employ him to assist in locating the Cairn. He agrees and the three of them head out in search of trouble.

After a week of exploring the cairn, careful not to disturb any graves, Jerr insisted, they wait and wait. Godric checks on them the next morning, having slept outside, not wanting to sleep in a haunted cave, to find they have made little progress. No undead here from the looks of it. They leave the cairn for now, disappointed but still curious about the rod and the power it holds.

Upon returning to town, They discover that strange things are being reported. The god’s wood seems to be experiencing winter like conditions and strange creatures have been spotted along the countryside. For the next few days, work keeps Venjavier busy and Jerr is tasked with a special function at the orphanage. Before they know it, they are thrust into a series of events that will throw them into chaos.

This concludes this Thread. Their stories will continue beyond the portal.

300 XP each and gain access to the library of Demetris family (for the future) and an ongoing mission.

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